/* * main.h - Main program * * Frodo (C) 1994-1997,2002-2004 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MAIN_H #define _MAIN_H class C64; // Global variables extern char AppDirPath[1024]; // Path of application directory /* * BeOS specific stuff */ #ifdef __BEOS__ #include #include // Global variables extern bool FromShell; // true: Started from shell, SAM can be used extern BEntry AppDirectory; // Application directory // Message codes const uint32 MSG_STARTUP = 'strt'; // Start emulation const uint32 MSG_PREFS = 'pref'; // Show preferences editor const uint32 MSG_PREFS_DONE = 'pdon'; // Preferences editor closed const uint32 MSG_RESET = 'rset'; // Reset C64 const uint32 MSG_NMI = 'nmi '; // Raise NMI const uint32 MSG_SAM = 'sam '; // Invoke SAM const uint32 MSG_NEXTDISK = 'ndsk'; // Insert next disk in drive 8 const uint32 MSG_TOGGLE_1541 = '1541'; // Toggle processor-level 1541 emulation const uint32 MSG_OPEN_SNAPSHOT = 'opss'; // Open snapshot file const uint32 MSG_SAVE_SNAPSHOT = 'svss'; // Save snapshot file const uint32 MSG_OPEN_SNAPSHOT_RETURNED = 'opsr'; // Open snapshot file panel returned const uint32 MSG_SAVE_SNAPSHOT_RETURNED = 'svsr'; // Save snapshot file panel returned // Application signature const char APP_SIGNATURE[] = "application/x-vnd.cebix-Frodo"; // Application class class Frodo : public BApplication { public: Frodo(); virtual void ArgvReceived(int32 argc, char **argv); virtual void RefsReceived(BMessage *message); virtual void ReadyToRun(void); virtual void MessageReceived(BMessage *msg); virtual bool QuitRequested(void); virtual void AboutRequested(void); private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); char prefs_path[1024]; // Pathname of current preferences file bool prefs_showing; // true: Preferences editor is on screen BMessenger this_messenger; BFilePanel *open_panel; BFilePanel *save_panel; }; #endif /* * AmigaOS specific stuff */ #ifdef AMIGA class Frodo { public: Frodo(); void ArgvReceived(int argc, char **argv); void ReadyToRun(void); void RunPrefsEditor(void); private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); char prefs_path[256]; // Pathname of current preferences file }; // Global variables extern Frodo *be_app; // Pointer to Frodo object #endif /* * X specific stuff */ #ifdef __unix class Prefs; class Frodo { public: Frodo(); void ArgvReceived(int argc, char **argv); void ReadyToRun(void); static Prefs *reload_prefs(void); private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); static char prefs_path[256]; // Pathname of current preferences file }; #endif /* * Mac specific stuff */ #ifdef __mac__ class Frodo { public: Frodo(); void Run(void); private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); }; #endif /* * WIN32 specific stuff */ #ifdef WIN32 class Frodo { public: Frodo(); ~Frodo(); void ArgvReceived(int argc, char **argv); void ReadyToRun(); void RunPrefsEditor(); char prefs_path[256]; // Pathname of current preferences file private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); }; // Global variables extern Frodo *TheApp; // Pointer to Frodo object extern HINSTANCE hInstance; extern int nCmdShow; extern HWND hwnd; // Command line options. extern BOOL full_screen; #endif /* * RiscOS specific stuff */ #ifdef __riscos__ class Frodo { public: Frodo(); ~Frodo(); void ReadyToRun(void); private: void load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin); void load_rom_files(); }; #endif // Global C64 object extern C64 *TheC64; /* * Functions */ // Determine whether path name refers to a directory extern bool IsDirectory(const char *path); #endif