/* * Tests the force feedback driver * Opens a window. When the user clicks in the window, a force effect * is generated according to the position of the mouse. * This program needs the SDL library (http://www.libsdl.org) * Copyright 2001 Johann Deneux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * You can contact the author by email at this address: * Johann Deneux */ #include #include #include #include #include #include #include #include #include #include #define BIT(x) (1<<(x)) #define STR_LEN 64 #define WIN_W 400 #define WIN_H 400 #define max(a,b) ((a)>(b)?(a):(b)) /* File descriptor of the force feedback /dev entry */ static int ff_fd; static struct ff_effect effect; static void welcome() { const char* txt[] = { "ffmvforce: test orientation of forces", "Click in the window to generate a force whose direction will be the position", "of your mouse relatively to the center of the window", "USE WITH CARE !!! HOLD STRONGLY YOUR WHEEL OR JOYSTICK TO PREVENT DAMAGES", "To run this program, run it with at least one argument.", "", NULL }; const char** p = txt; while (*p) { printf("%s\n", *p); p++; } } static void generate_force(int x, int y) { static int first = 1; double nx, ny; double angle; nx = 2*(x-WIN_W/2.0)/WIN_W; ny = 2*(y-WIN_H/2.0)/WIN_H; angle = atan2(nx, -ny); printf("mouse: %d %d n: %4.2f %4.2f angle: %4.2f\n", x, y, nx, ny, angle); effect.type = FF_CONSTANT; effect.u.constant.level = 0x7fff * max(fabs(nx), fabs(ny)); effect.direction = 0x8000 * (angle + M_PI)/M_PI; printf("level: %04x direction: %04x\n", (unsigned int)effect.u.constant.level, (unsigned int)effect.direction); effect.u.constant.envelope.attack_length = 0; effect.u.constant.envelope.attack_level = 0; effect.u.constant.envelope.fade_length = 0; effect.u.constant.envelope.fade_level = 0; effect.trigger.button = 0; effect.trigger.interval = 0; effect.replay.length = 0xffff; effect.replay.delay = 0; if (first) { effect.id = -1; } if (ioctl(ff_fd, EVIOCSFF, &effect) < 0) { /* If updates are sent to frequently, they can be refused */ } /* If first time, start to play the effect */ if (first) { struct input_event play; play.type = EV_FF; play.code = effect.id; play.value = 1; if (write(ff_fd, (const void*) &play, sizeof(play)) == -1) { perror("Play effect"); exit(1); } } first = 0; } int main(int argc, char** argv) { SDL_Surface* screen; char dev_name[STR_LEN]; int i; Uint32 ticks, period = 200; welcome(); if (argc <= 1) return 0; /* Parse parameters */ strcpy(dev_name, "/dev/input/event0"); for (i=1; i= argc) { fprintf(stderr, "Missing update frequency\n"); exit(1); } period = 1000.0/atof(argv[i]); } else { strncpy(dev_name, argv[i], STR_LEN); } } /* Initialize SDL */ if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Could not initialize SDL: %s\n", SDL_GetError()); exit(1); } on_exit(SDL_Quit, NULL); screen = SDL_SetVideoMode(WIN_W, WIN_H, 0, SDL_SWSURFACE); if (screen == NULL) { fprintf(stderr, "Could not set video mode: %s\n", SDL_GetError()); exit(1); } /* Open force feedback device */ ff_fd = open(dev_name, O_RDWR); if (ff_fd == -1) { perror("Open device file"); exit(1); } ticks = SDL_GetTicks(); /* Main loop */ for (;;) { SDL_Event event; SDL_WaitEvent(&event); switch (event.type) { case SDL_QUIT: exit(0); break; case SDL_MOUSEMOTION: if (event.motion.state && SDL_GetTicks()-ticks > period) { ticks = SDL_GetTicks(); generate_force(event.motion.x, event.motion.y); } break; } } return 0; }