//======================================================================== // // SplashFontFile.h // //======================================================================== #ifndef SPLASHFONTFILE_H #define SPLASHFONTFILE_H #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "goo/gtypes.h" #include "SplashTypes.h" class GooString; class SplashFontEngine; class SplashFont; class SplashFontFileID; //------------------------------------------------------------------------ // SplashFontFile //------------------------------------------------------------------------ struct SplashFontSrc { SplashFontSrc(); ~SplashFontSrc(); void setFile(GooString *file, GBool del); void setFile(const char *file, GBool del); void setBuf(char *bufA, int buflenA, GBool del); void ref(); void unref(); GBool isFile; GooString *fileName; char *buf; int bufLen; GBool deleteSrc; int refcnt; }; class SplashFontFile { public: virtual ~SplashFontFile(); // Create a new SplashFont, i.e., a scaled instance of this font // file. virtual SplashFont *makeFont(SplashCoord *mat, SplashCoord *textMat) = 0; // Get the font file ID. SplashFontFileID *getID() { return id; } // Increment the reference count. void incRefCnt(); // Decrement the reference count. If the new value is zero, delete // the SplashFontFile object. void decRefCnt(); protected: SplashFontFile(SplashFontFileID *idA, SplashFontSrc *srcA); SplashFontFileID *id; SplashFontSrc *src; int refCnt; friend class SplashFontEngine; }; #endif